


In the street there is a packed group of about seven Jackals with shields. Using his new weapons, the Chief clears the area of Covenant troops before moving over a pile a debris and into an open street. After the airstrike has occurred Banks gives the player his SMG, an introduction to the new feature of dual wielding. A flight of Longsword fighters promptly complies, launching a successful bombing run on the cannon. The Sergeant then calls in an airstrike on the artillery cannon. He then passes through a destroyed building housing a Marine heavy Machine gun team and Sergeant Banks. The Master Chief proceeds through the camp witnessing the new animations of allied AIs. Perez who takes him through the field hospital to where Sergeant Banks is. The Pelican lands and Master Chief exits with a few ODSTs to be introduced to Cpl. The Master Chief is en route to a UNSC field command post turned field hospital to assist the marines in destroying an artillery cannon and securing the area. Plot įollowing a humorous, fourth-wall-breaking introduction by Sergeant Avery Johnson designed to accompany the original E3 presentation by Bungie, the demo opens to a scene of the Earth city of New Mombasa under siege by the Covenant. However, it was found during the stream that the demo is actually quite robust, as O'Connor did not manage to "break" it despite having deliberately set out to do so. Bungie and 343 Industries employees had previously commented that the demo would crash instantly if the player deviated from the scripted path, supposedly making it unworkable as an actual level. On November 14, 2018, 343 Industries employees, Brian Jarrard, Sean Cooper and Frank O'Connor revisited the E3 demo, along with several other early development Halo 2 levels, in an online stream. Several other oddities indicate the game's unfinished nature, such as the Marines in the medical tents in the opening area, who cannot die and will continue to play their scripted animations even if the player attacks them. The dual SMGs showcased in the demo are also not an example of true dual wielding as implemented in the final game, as the two weapons behave like a single one in terms of gameplay. Also, the player seemingly has unlimited health, ammunition and grenades. For example, although the player is able to go "off script" and explore the level, there are certain cues to prompt them along for example, the player will be teleported to the Gauss Warthog during the relevant portion of the demo regardless of their location on the map. The demo runs on an early development version of the game engine and is built with the premise that the player-originally Joseph Staten-follows a heavily scripted path.
